About VR MAX: virtual reality that works for business

Since 2016 we have been creating VR, AR and 3D solutions for companies, municipalities and museums in Bulgaria. Here is what we have done, year by year.

100+companies and institutions trusted us
50+custom VR builds
10years in VR
70,000+people tried our VR experiences

From a VR arena to business projects

2015

Research and R&D

We discovered VR at the end of 2014. In 2015 we tested the first headsets such as the Oculus DK2, built prototypes and a complete management system for a VR arena.

2016

VR arena

We opened a VR arena for the public at Paradise Center mall. Feedback from tens of thousands of visitors shaped how we design experiences.

2017-2019

Events and first business projects

VR zones for corporate events and team building, a virtual office and showroom, 3D scanning and simulators. At an international technology conference we presented a full-body tracking VR platform. For telecom and tech brands we built a VR terminal with trips to world cities, streamed live 360° video over 5G straight to an expo, created 3D mapping for a smartphone launch and a VR safety briefing for an industrial plant.

2020

Focus on business

During COVID-19 we closed the arena and focused on development for business partners and municipalities: 360° tours, product visualisations and contactless interactions.

2021-2023

Heritage, 360° video and AR

Historical reconstructions in VR (Seuthes III, Thracian culture and “Madara Rider VR”), stereoscopic 360° video, mobile apps with augmented reality, and 3D visualisations in VR showing how a product works in the body.

2024-2025

Showrooms, apps and visualisation

VR showrooms with in-app configurators for aircraft and yacht makers, virtual trips to real destinations for a travel company’s expo stand, and the VR app “Time Machine” about Sofia, with 3D animations and visualisations.

2026

Training, museums and simulations

A VR safety challenge on a production line with networked players and real-time scoring on a server, 360° films, a 3D VR app and interactive games for a museum, a forest-fire simulation for a municipality and video content for training and advertising.

Year by year

2026

  • VR Safety Challenge: safety on the production lineVR training that places employees at their own workstation on the production line and confronts them with simulated hazards. The system measures reaction time and whether the correct action was taken, and the results feed a points leaderboard. All participants are networked, and their results are aggregated on a server in real time. This turns safety training into a competition with measurable results.Training
  • “The Rose” and “The Wine”: 360° films and a VR app for the museumTwo 360° virtual reality films about the rose and the wine, plus a 3D VR app that recreates the museum, where visitors interactively choose the scenes, the language and other settings.360° video
  • Interactive “Rose” and “Wine” gamesDevelopment of two interactive games for museum visitors, about the rose and the wine.App
  • Forest fire and forest recovery: a VR simulationA 3D video and virtual reality simulation of a forest fire, its aftermath and how the forest is restored.Training
  • Training videos for staffVideo content made for training purposes.Visualisation
  • Promotional videos for retail spacesVideo and photo shoots, four promotional videos for retail spaces and photo editing for promotional materials.Visualisation
  • VR zone for a student eventA virtual reality event at the university.Event

2025

  • “Time Machine”: a VR app about SofiaA VR app in which users explore Sofia’s cultural and historical heritage and its modern face. We filmed around the city and created stereoscopic 360° 3D content for VR headsets. We also made 3D animations for the promotional videos.App
  • 3D visualisations of spaces for an advertising campaign3D design and photoreal visualisations of spaces, used in an advertising campaign before the spaces were finished.Visualisation
  • 3D visualisations of a luxury yachtPhotoreal 3D visualisations of the yacht.Visualisation
  • An interactive VR tour of a luxury catamaran, models and configurationsAn interactive VR tour of a luxury catamaran with 3D 360° visualisations: buyers explore the yacht at full scale, switch configurations and see how production works. We also supplied the VR hardware for presenting it.App
  • VR games for a corporate eventVirtual reality games for a company event.Event
  • Consulting on a virtual reality projectConsulting on a virtual reality project: business processes, hardware and software.App
  • Interactive presentation of historical sitesDigital reconstructions of historical sites that visitors explore interactively on VR headsets and large screens.Heritage

2024

  • VR apps for gyroplanes: 3D scenes, animation and VR camera filmingA VR showroom for trade fairs: 3D models of the gyroplanes, animation and VR camera footage. Visitors choose the configuration of each model right inside the VR app and see the changes in real time.App
  • Optimising 3D models for AR, the web and gamesOptimising the 3D models so they run smoothly in augmented reality and in games.Visualisation
  • Demonstrations for general and light aviation companiesPresenting our VR solutions for aviation to manufacturers and operators of small and light aircraft.Showroom
  • 3D visualisation of a luxury yachtThe first stage of our work on the catamaran: a 3D visualisation of the leisure vessel.Visualisation
  • Augmented reality appDevelopment of an AR app that places 3D content in the real world through the phone’s camera.App
  • VR zone at a hybrid sports competitionA VR corner at the “Hybrid sports competitions” event.Event
  • VR zone for a travel company eventA VR corner for the company’s expo stand: visitors take virtual trips to its real travel destinations and explore the offers prepared specially for the expo.Event

2023

  • “Madara Rider VR”: a digital restoration of the monumentA virtual reality app with 3D design and 360° video, built on historical and archaeological information.Heritage
  • Virtual reality attractions for tourist sitesVR experiences that add to a visit to a tourist site and keep visitors there longer.Heritage
  • How the product works, from the inside: a 3D visualisation in VRA virtual reality presentation of 3D visualisations showing the anatomical action of a product. With VR headsets, guests see up close how the product works in the human body.Visualisation

2022

  • Mobile app with augmented realityDevelopment work on a mobile app with augmented reality.App
  • iOS and Android apps with virtual and augmented realityMobile apps that combine VR and AR content, published on the App Store and Google Play.App
  • 360° 3D video and 3D objects for virtual realityA series of projects: filming and editing stereoscopic 360° video and building 3D objects for VR content.360° video
  • VR corner for an eventA virtual reality corner for an event.Event
  • Capture and 3D visualisation of sitesCapturing real sites and turning them into 3D models and visualisations for presentations.360° video

2021

  • Thracian culture in VR: rituals, warfare and rulersVR scenes based on historical sources that take viewers into the daily life, rituals and wars of the Thracians.Heritage
  • Reconstruction of Seuthes III and his throne room (Koprinka reservoir)A 3D reconstruction of the Thracian ruler, his garments and his throne room in the ancient city of Seuthopolis.Heritage
  • 360° virtual tour: capture, production and hostingCapturing the space, building a 360° virtual tour and hosting it so it runs from the client’s website.360° video

2020

  • Online 360° tour of an office360° capture of the office and an online virtual tour for website visitors.360° video
  • Contactless interactions for public institutionsInteractive solutions for public institutions that work without touch.App
  • Product and project visualisations in a virtual environment3D models of products and projects that clients explore in a virtual environment.Visualisation

2019

  • VR platform with free movement and full-body trackingPresenting an innovative platform at an international technology conference: visitors move freely in the virtual world while the system tracks their whole body.Event
  • VR terminal: trips to cities around the worldAn experience built around an airport terminal: visitors pick a gate and are taken in VR to the city where the plane lands.Event
  • VR safety briefing and VR games for employeesAn event for the plant’s employees: a safety briefing in virtual reality and fun VR games.Training
  • VR for a corporate presentationVirtual reality for the company’s presentation.Event
  • 3D mapping for a new smartphone launchA 3D mapping projection made specially for the smartphone’s launch event.Visualisation
  • A graffiti brought to life: 3D mapping on a façade in central Sofia3D mapping that brings a graffiti to life on a building’s façade next to the client’s restaurant.Visualisation
  • VR and arcade corner for an eventA VR and arcade corner for a specific event.Event
  • Flight simulator with hand and finger trackingA simulator in which the pilot operates the cockpit with their hands, without controllers.Training
  • Racing simulator with full-body movementA simulator in which the player takes part with full-body movement.App
  • Live VR content over 5G and 360° streamingLive VR content over a 5G network: 360° video streamed in the highest quality from a remote location straight to an expo in Sofia, watched through VR headsets.Event
  • 360° tours of tourist sites360° capture and virtual tours that present tourist sites online and on VR headsets.360° video

2018

  • Virtual office and virtual showroomVirtual spaces where clients browse products without coming in person.Showroom
  • Construction projects in virtual realityBuildings and interiors that investors and buyers walk through in VR before construction starts.Visualisation
  • Environments from real objects via 3D scanning and 3D printing3D scanning of real objects that we turn into virtual environments and physical 3D-printed models.360° video

2017

  • Corporate events, anniversaries and team building with VRMobile VR zones with games and hosts for company parties, anniversaries and team building.Event

2016

  • VR arena at Paradise Center, tens of thousands of visitorsOur first VR arena at the Paradise Center mall, visited by tens of thousands of people.Event

2015

  • R&D, prototypes and a management system for a VR arenaTesting the first VR headsets, prototypes and a complete management system for a VR arena.App
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